Sokajy · informatika
Informatika
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Teny mila dikan-teny
43 miandryIreto ny teny anglisy mbola tsy nahazo dikan-teny malagasy. Tsindrio ka manolora!
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Algorithm
A step-by-step procedure or set of rules for solving a problem or performing a computation.
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API (Application Programming Interface)
A set of protocols that allows different software applications to communicate and interact with one another.
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Array
A data structure that stores a fixed-size sequential collection of elements of the same type.
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Asynchronous
A programming model that allows tasks to be initiated and run independently of the main program flow.
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Authentication
The process of verifying the identity of a user, device, or system.
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Backend
The server-side part of a software application that handles logic, database interactions, and authentication.
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Binary
A base-2 number system that uses only two digits, 0 and 1, to represent data.
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Boolean
A data type that has one of two possible values: true or false.
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Buffer
A region of physical memory storage used to temporarily store data while it is being moved from one place to another.
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Cache
A hardware or software component that stores data so future requests for that data can be served faster.
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Class
In object-oriented programming, a blueprint or prototype from which objects are created.
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Compiler
A program that converts human-readable source code into machine code or bytecode.
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Concurrency
The ability of a system to handle multiple tasks or processes simultaneously.
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Containerization
The process of packaging software code along with its dependencies to run uniformly across different environments.
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Database
An organized collection of data stored and accessed electronically.
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Debugging
The process of identifying and removing errors or bugs from computer hardware or software code.
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Deployment
All the activities that make a software system available for use.
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Encryption
The process of encoding a message or information so that only authorized parties can access it.
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Framework
A platform or foundation that provides a standardized way to build and deploy applications.
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Frontend
The client-side part of a software application that users interact with directly.
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Git
A distributed version control system used for tracking changes in source code during software development.
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Hash
A function that converts data of arbitrary size into a fixed-size value, often used for data retrieval and security.
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IDE (Integrated Development Environment)
A software application that provides comprehensive facilities to computer programmers for software development.
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Latency
The time delay between a request for data and the response to that request.
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Middleware
Software that acts as a bridge between an operating system or database and applications, or between two different applications.
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Normalization
The process of organizing data in a database to reduce redundancy and improve data integrity.
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Object-Oriented Programming (OOP)
A programming paradigm based on the concept of 'objects', which can contain data and code.
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Open Source
Denoting software for which the original source code is made freely available and may be redistributed and modified.
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Parsing
The process of analyzing a string of symbols, either in natural language, computer languages, or data structures.
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Protocol
A set of rules or procedures for transmitting data between electronic devices.
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Query
A request for data or information from a database or information system.
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Recursion
A programming technique where a function calls itself directly or indirectly.
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Refactoring
The process of restructuring existing computer code without changing its external behavior.
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Repository
A storage location where software packages, code, or data are stored and maintained.
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Scalability
The capability of a system, network, or process to handle a growing amount of work.
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Server
A computer or device on a network that manages network resources or provides services to other devices.
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Syntax
The rules that define the structure of a language, including programming languages.
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Terminal
A device or software interface that allows a user to input data to and receive data from a computer.
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Thread
The smallest sequence of programmed instructions that can be managed independently by a scheduler.
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Variable
A storage location paired with an associated symbolic name, which contains some known or unknown quantity of information.
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Virtualization
The act of creating a virtual version of something, such as a hardware platform, OS, storage device, or network resources.
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Web Scraping
The process of using bots to extract content and data from a website.
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Zero-Day Vulnerability
A software vulnerability that is unknown to those who should be interested in mitigating the vulnerability.